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Analyzing the Godot Engine Codebase: Millions of Lines of Code

Overview

The Godot engine is a powerful, open-source game engine that competes with commercial alternatives like Unity and Unreal. When we set out to analyze its codebase, we discovered it contains approximately 13.13 million lines of code. This analysis provides insights into the languages used and the distribution of …

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Building and Modding MultiMower with Dry Engine

Learn how to download, compile, and mod MultiMower - a multiplayer lawn mower game built with the Dry Engine. We'll explore the codebase structure.

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Understanding Pause Functionality in LucKey Park Built on Dry Engine

Dive deep into the pause functionality of LucKey Park built on the Dry engine, exploring how the game's status is managed and toggled end-to-end.

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Building 'Dry' and 'Park' from Source on Fedora Linux

Learn how to compile the 'Dry' game engine and the 'Park' game from source on Fedora Linux with debugging enabled, and how to analyze core dumps for debugging.

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